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sandbox
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This is the complete list of members for sbx::scenes::scene_environment, including all inherited members.
| camera() const -> scenes::node (defined in sbx::scenes::scene_environment) | sbx::scenes::scene_environment | inline |
| cascade_count() -> std::uint32_t (defined in sbx::scenes::scene_environment) | sbx::scenes::scene_environment | inlinestatic |
| cascade_light_spaces() const -> const std::array< math::matrix4x4, csm_cascade_count > & (defined in sbx::scenes::scene_environment) | sbx::scenes::scene_environment | inline |
| light() -> directional_light & (defined in sbx::scenes::scene_environment) | sbx::scenes::scene_environment | inline |
| light() const -> const directional_light & (defined in sbx::scenes::scene_environment) | sbx::scenes::scene_environment | inline |
| light_space() -> math::matrix4x4 (defined in sbx::scenes::scene_environment) | sbx::scenes::scene_environment | |
| render_target_size() const -> const math::vector2u & (defined in sbx::scenes::scene_environment) | sbx::scenes::scene_environment | inline |
| scene_environment(scene_graph &graph, const scenes::node camera, const math::vector3 &light_direction, const math::color &light_color) (defined in sbx::scenes::scene_environment) | sbx::scenes::scene_environment | |
| screen_point_to_ray(const math::vector2 &position) -> math::ray (defined in sbx::scenes::scene_environment) | sbx::scenes::scene_environment | |
| set_active_camera(const scenes::node camera) -> void (defined in sbx::scenes::scene_environment) | sbx::scenes::scene_environment | inline |
| set_render_target_size(const math::vector2u &size) -> void (defined in sbx::scenes::scene_environment) | sbx::scenes::scene_environment | inline |
| uniform_handler() -> graphics::uniform_handler & (defined in sbx::scenes::scene_environment) | sbx::scenes::scene_environment | inline |
| update_uniforms() -> void (defined in sbx::scenes::scene_environment) | sbx::scenes::scene_environment | |
| view_projection() const -> const math::matrix4x4 & (defined in sbx::scenes::scene_environment) | sbx::scenes::scene_environment | inline |