2#ifndef LIBSBX_GRAPHICS_DEVICES_ALLOCATOR_HPP_
3#define LIBSBX_GRAPHICS_DEVICES_ALLOCATOR_HPP_
5#include <vk_mem_alloc.h>
7#include <libsbx/graphics/devices/instance.hpp>
8#include <libsbx/graphics/devices/physical_device.hpp>
9#include <libsbx/graphics/devices/logical_device.hpp>
11namespace sbx::graphics {
17 using handle_type = VmaAllocator;
31 auto handle()
const -> handle_type;
33 operator handle_type()
const noexcept {
Definition: allocator.hpp:13
Definition: instance.hpp:11
Definition: logical_device.hpp:61
Definition: physical_device.hpp:17