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sbx::scenes::transform Member List

This is the complete list of members for sbx::scenes::transform, including all inherited members.

bump_version() -> void (defined in sbx::scenes::transform)sbx::scenes::transform
forward() const noexcept -> math::vector3 (defined in sbx::scenes::transform)sbx::scenes::transform
local_transform() const -> math::matrix4x4 (defined in sbx::scenes::transform)sbx::scenes::transform
look_at(const math::vector3 &target) noexcept -> void (defined in sbx::scenes::transform)sbx::scenes::transform
move_by(const math::vector3 &offset) noexcept -> void (defined in sbx::scenes::transform)sbx::scenes::transform
position() const noexcept -> const math::vector3 & (defined in sbx::scenes::transform)sbx::scenes::transform
position() noexcept -> math::vector3 & (defined in sbx::scenes::transform)sbx::scenes::transform
right() const noexcept -> math::vector3 (defined in sbx::scenes::transform)sbx::scenes::transform
rotation() const noexcept -> const math::quaternion & (defined in sbx::scenes::transform)sbx::scenes::transform
scale() noexcept -> math::vector3 & (defined in sbx::scenes::transform)sbx::scenes::transform
scale() const noexcept -> const math::vector3 & (defined in sbx::scenes::transform)sbx::scenes::transform
set_position(const math::vector3 &position) noexcept -> void (defined in sbx::scenes::transform)sbx::scenes::transform
set_rotation(const math::quaternion &rotation) noexcept -> void (defined in sbx::scenes::transform)sbx::scenes::transform
set_rotation(const math::vector3 &axis, const math::angle &angle) noexcept -> void (defined in sbx::scenes::transform)sbx::scenes::transform
set_scale(const math::vector3 &scale) noexcept -> void (defined in sbx::scenes::transform)sbx::scenes::transform
transform(const math::vector3 &position=math::vector3::zero, const math::quaternion &rotation=math::quaternion::identity, const math::vector3 &scale=math::vector3::one) (defined in sbx::scenes::transform)sbx::scenes::transform
up() const noexcept -> math::vector3 (defined in sbx::scenes::transform)sbx::scenes::transform
version() const noexcept -> std::uint64_t (defined in sbx::scenes::transform)sbx::scenes::transform
~transform()=default (defined in sbx::scenes::transform)sbx::scenes::transform