1#ifndef LIBSBX_MATH_SPHERE_HPP_
2#define LIBSBX_MATH_SPHERE_HPP_
4#include <libsbx/math/concepts.hpp>
5#include <libsbx/math/vector3.hpp>
14 using value_type = Type;
29 auto center()
const noexcept ->
const vector_type& {
33 auto radius()
const noexcept -> value_type {
Definition: matrix4x4.hpp:25
Definition: sphere.hpp:10
Definition: vector4.hpp:22