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storage_handler.hpp
1#ifndef LIBSBX_GRAPHICS_BUFFERS_STORAGE_HANDLER_HPP_
2#define LIBSBX_GRAPHICS_BUFFERS_STORAGE_HANDLER_HPP_
3
4#include <memory>
5#include <optional>
6#include <span>
7
9
10#include <libsbx/memory/observer_ptr.hpp>
11
12#include <libsbx/graphics/pipeline/shader.hpp>
13
14#include <libsbx/graphics/buffers/storage_buffer.hpp>
15
16namespace sbx::graphics {
17
19
20public:
21
22 storage_handler(VkBufferUsageFlags additional_usage = 0u, const std::optional<shader::uniform_block>& uniform_block = std::nullopt);
23
24 template<typename Type>
25 auto push(std::span<const Type> buffer) -> void;
26
27 template<typename Type>
28 auto push(const Type& object, std::size_t size, std::size_t offset) -> void;
29
30 template<typename Type>
31 auto push(const std::string& uniform_name, const Type& object, std::size_t size = 0) -> void;
32
33 auto storage_buffer() const noexcept -> const graphics::storage_buffer&;
34
35 auto update(const std::optional<shader::uniform_block>& uniform_block) -> bool;
36
37private:
38
39 std::optional<shader::uniform_block> _uniform_block;
40 std::unique_ptr<graphics::storage_buffer> _storage_buffer;
41 VkBufferUsageFlags _additional_usage;
42
43}; // class storage_handler
44
45} // namespace sbx::graphics
46
47#include <libsbx/graphics/buffers/storage_handler.ipp>
48
49#endif // LIBSBX_GRAPHICS_BUFFERS_STORAGE_HANDLER_HPP_
Definition: storage_buffer.hpp:14
Definition: storage_handler.hpp:18