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sandbox
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This is the complete list of members for sbx::animations::skinned_mesh_traits, including all inherited members.
| bone_matrices_buffer_name (defined in sbx::animations::skinned_mesh_traits) | sbx::animations::skinned_mesh_traits | inlinestatic |
| build_draw_commands(const Mesh &mesh, std::uint32_t submesh_index, std::vector< models::instance_data > &&instances, Emitter &&emitter) -> std::uint32_t (defined in sbx::animations::skinned_mesh_traits) | sbx::animations::skinned_mesh_traits | inlinestatic |
| create_shared_buffers(DrawList &draw_list) -> void (defined in sbx::animations::skinned_mesh_traits) | sbx::animations::skinned_mesh_traits | inlinestatic |
| destroy_shared_buffers(DrawList &draw_list) -> void (defined in sbx::animations::skinned_mesh_traits) | sbx::animations::skinned_mesh_traits | inlinestatic |
| for_each_submission(scenes::scene &scene, Callable &&callable) -> void (defined in sbx::animations::skinned_mesh_traits) | sbx::animations::skinned_mesh_traits | inlinestatic |
| make_instance_data(const scenes::node node, const std::uint32_t transform_index, std::uint32_t material_index, const instance_payload &payload) -> models::instance_data (defined in sbx::animations::skinned_mesh_traits) | sbx::animations::skinned_mesh_traits | inlinestatic |
| mesh_type typedef (defined in sbx::animations::skinned_mesh_traits) | sbx::animations::skinned_mesh_traits | |
| skinning_jobs() -> std::vector< skinning_job > & (defined in sbx::animations::skinned_mesh_traits) | sbx::animations::skinned_mesh_traits | inlinestatic |
| update_shared_buffers(DrawList &draw_list) -> void (defined in sbx::animations::skinned_mesh_traits) | sbx::animations::skinned_mesh_traits | inlinestatic |