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| camera (const math::angle &field_of_view, std::float_t near_plane, std::float_t far_plane) |
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auto | field_of_view () const noexcept -> const math::angle & |
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auto | set_field_of_view (const math::angle &field_of_view) noexcept -> void |
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auto | near_plane () const noexcept -> std::float_t |
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auto | far_plane () const noexcept -> std::float_t |
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auto | projection (std::float_t aspect_ratio) const noexcept -> math::matrix4x4 |
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auto | projection (std::float_t aspect_ratio, std::float_t near, std::float_t far) const noexcept -> math::matrix4x4 |
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The documentation for this class was generated from the following file: