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sbx::animations::skinned_mesh_traits::instance_payload Struct Reference
Public Attributes
std::uint32_t
skinned_vertex_offset
{0u}
The documentation for this struct was generated from the following file:
libsbx/animations/
skinned_mesh_material_draw_list.hpp
sbx
animations
skinned_mesh_traits
instance_payload
Generated by
1.9.5