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sbx::audio::sound_source Struct Reference

Public Attributes

sound_clip_reference clip
 
std::float_t gain = 1.0f
 
std::float_t pitch = 1.0f
 
bool looping = false
 
bool spatial = true
 
std::float_t reference_distance = 1.0f
 
std::float_t max_distance = 100.0f
 
std::float_t rolloff = 1.0f
 
playback desired = playback::stopped
 
ALuint al_source = 0
 
ALuint bound_buffer = 0
 
bool dirty_params = true
 

The documentation for this struct was generated from the following file: