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sbx::sprites::screen_overlay_sprite Struct Reference

Public Attributes

math::color base_color {1.0f, 1.0f, 1.0f, 1.0f}
 
graphics::image2d_handle albedo_image {}
 
math::color emissive_factor {0.0f, 0.0f, 0.0f, 1.0f}
 
float emissive_strength {0.0f}
 
graphics::image2d_handle emissive_image {}
 
math::vector2 size {100.0f, 100.0f}
 
math::vector2 pivot {0.5f, 0.5f}
 
math::vector2 position {0.0f, 0.0f}
 
std::int32_t sort_order {0}
 

The documentation for this struct was generated from the following file: