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| sampler_state (graphics::filter mag_filter, graphics::filter min_filter, graphics::address_mode address_mode_u, graphics::address_mode address_mode_v, std::float_t anisotropy=1.0f) |
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| sampler_state (graphics::filter filter=graphics::filter::linear, graphics::address_mode address_mode=graphics::address_mode::clamp_to_edge) |
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| auto | write_descriptor_set (std::uint32_t binding, VkDescriptorType descriptor_type) const noexcept -> graphics::write_descriptor_set override |
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auto | handle () const noexcept -> VkSampler |
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| operator VkSampler () const noexcept |
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virtual auto | write_descriptor_set (std::uint32_t binding, VkDescriptorType descriptor_type) const noexcept -> graphics::write_descriptor_set=0 |
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static auto | create_descriptor_set_layout_binding (std::uint32_t binding, VkDescriptorType descriptor_type, VkShaderStageFlags shader_stage_flags) noexcept -> VkDescriptorSetLayoutBinding |
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◆ write_descriptor_set()
| auto sbx::graphics::sampler_state::write_descriptor_set |
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std::uint32_t |
binding, |
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VkDescriptorType |
descriptor_type |
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| const -> graphics::write_descriptor_set |
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overridevirtualnoexcept |
The documentation for this class was generated from the following files:
- libsbx-graphics/libsbx/graphics/images/sampler_state.hpp
- libsbx-graphics/libsbx/graphics/images/sampler_state.cpp