sandbox
|
Classes | |
class | attribute |
struct | define |
class | uniform |
class | uniform_block |
Public Member Functions | |
shader (const std::filesystem::path &path, VkShaderStageFlagBits stage, const containers::static_vector< define, 10u > &defines={}) | |
auto | handle () const noexcept -> handle_type |
operator handle_type () const noexcept | |
auto | stage () const noexcept -> VkShaderStageFlagBits |
auto | set_uniforms () const noexcept -> const std::vector< std::unordered_map< std::string, uniform > > & |
auto | set_uniform_blocks () const noexcept -> const std::vector< std::unordered_map< std::string, uniform_block > > & |
auto | uniforms (std::uint32_t set) const noexcept -> const std::unordered_map< std::string, uniform > & |
auto | uniform_blocks (std::uint32_t set) const noexcept -> const std::unordered_map< std::string, uniform_block > & |
![]() | |
noncopyable (const noncopyable &)=delete | |
noncopyable (noncopyable &&) noexcept=default | |
auto | operator= (const noncopyable &) -> noncopyable &=delete |
auto | operator= (noncopyable &&) noexcept -> noncopyable &=default |