2#ifndef LIBSBX_SCENES_COMPONENTS_POINT_LIGHT_HPP_
3#define LIBSBX_SCENES_COMPONENTS_POINT_LIGHT_HPP_
21 auto radius()
const noexcept -> std::float_t {
RGBA color value type.
Definition: color.hpp:48
Definition: point_light.hpp:9
RGBA color representation and utilities.