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sandbox
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Ray type for geometric queries. More...
#include <libsbx/math/vector3.hpp>Go to the source code of this file.
Classes | |
| class | sbx::math::ray |
| 3D ray with normalized direction. More... | |
Namespaces | |
| namespace | libsbx |
Ray type for geometric queries.
This header defines a simple ray type consisting of an origin and a direction. The direction is stored normalized to ensure predictable behavior for ray-based computations such as intersection tests and sampling.