2#ifndef LIBSBX_ANIMATIONS_SKINNED_MESH_SHADOW_SUBRENDERER_HPP_
3#define LIBSBX_ANIMATIONS_SKINNED_MESH_SHADOW_SUBRENDERER_HPP_
6#include <unordered_map>
9#include <vulkan/vulkan.h>
11#include <libsbx/core/engine.hpp>
13#include <libsbx/memory/observer_ptr.hpp>
15#include <libsbx/graphics/subrenderer.hpp>
16#include <libsbx/graphics/graphics_module.hpp>
17#include <libsbx/graphics/pipeline/graphics_pipeline.hpp>
18#include <libsbx/graphics/buffers/push_handler.hpp>
19#include <libsbx/graphics/descriptor/descriptor_handler.hpp>
21#include <libsbx/assets/assets_module.hpp>
22#include <libsbx/scenes/scenes_module.hpp>
24#include <libsbx/models/models.hpp>
25#include <libsbx/models/material_draw_list.hpp>
27#include <libsbx/animations/skinned_mesh_material_draw_list.hpp>
28#include <libsbx/animations/skinning_task.hpp>
30namespace sbx::animations {
35 .depth = graphics::depth::read_write,
36 .uses_transparency =
false,
38 .polygon_mode = graphics::polygon_mode::fill,
39 .cull_mode = graphics::cull_mode::none,
40 .front_face = graphics::front_face::counter_clockwise
54 struct pipeline_data {
63 struct descriptor_data {
75 std::vector<graphics::attachment_description> _attachments;
76 std::filesystem::path _base_pipeline;
77 std::uint32_t _cascade;
81 inline static std::unordered_map<models::material_key, pipeline_data, models::material_key_hash> _pipeline_cache{};
83 std::unordered_map<graphics::graphics_pipeline_handle, descriptor_data> _descriptor_cache{};
Definition: skinned_mesh_shadow_subrenderer.hpp:32
Definition: skinning_task.hpp:27
Definition: command_buffer.hpp:15
Definition: descriptor_handler.hpp:26
Definition: push_handler.hpp:18
Definition: resource_storage.hpp:18
Definition: subrenderer.hpp:14
A non-owning pointer that can be used to observe the value of a pointer.
Definition: observer_ptr.hpp:28
Definition: graphics_pipeline.hpp:104
Definition: graphics_pipeline.hpp:65
Definition: material.hpp:85