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sbx::graphics::pipeline_definition Struct Reference

Public Attributes

graphics::depth depth {depth::read_write}
 
bool uses_transparency {false}
 
graphics::rasterization_state rasterization_state {}
 
graphics::primitive_topology primitive_topology {graphics::primitive_topology::triangle_list}
 
containers::static_vector< graphics::shader::define, 10u > defines {}
 
vertex_input_description vertex_input {}
 

The documentation for this struct was generated from the following file: