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sbx::animations::skinned_mesh_traits::skinning_job Struct Reference
Public Attributes
graphics::buffer::address_type
pre_vertices
graphics::buffer::address_type
post_vertices
std::uint32_t
vertex_count
std::uint32_t
bone_offset
The documentation for this struct was generated from the following file:
libsbx-animations/libsbx/animations/
skinned_mesh_material_draw_list.hpp
sbx
animations
skinned_mesh_traits
skinning_job
Generated by
1.9.5