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sbx::graphics::graphics_pipeline::compiled_shaders Struct Reference
Public Attributes
std::string
name
{}
std::unordered_map< SlangStage, std::vector< std::uint32_t > >
shader_codes
{}
The documentation for this struct was generated from the following file:
libsbx-graphics/libsbx/graphics/pipeline/
graphics_pipeline.hpp
sbx
graphics
graphics_pipeline
compiled_shaders
Generated by
1.9.5