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sbx::scenes::component_io Struct Reference

Public Attributes

std::string name
 
std::function< void(YAML::Emitter &, scene_graph &, asset_registry &, const node)> save
 
std::function< void(const YAML::Node &, scene_graph &, asset_registry &, const node)> load
 

The documentation for this struct was generated from the following file: